#pragma once

#include "stdafx.h"
#include "stdFollowParticle.h"

class followParticleManager
{
public:
	static followParticleManager* Instance();
	void updata();
	void draw();
	void add();
	void clear();
protected:
	followParticleManager();
private:
	static followParticleManager* _instance;
	list<stdFollowParticle*> freeMem;
	list<stdFollowParticle*> usingMem;
};

